Sony has succeeded in developing a large portfolio of single player blockbusters for PlayStation consoles through studios such as Naughty Dog, Insomniac Games, Santa Monica Studio, Insomniac Games, Santa Monica Studio, Insomniac Games and Sucker Punch Productions.
Titles like Uncharted, The Last of Us, Horizon: Zero Dawn, God of War, Ratchet & Clank, Marvel's Spider-Man and Ghost of Tsushima are led as a cornerstone for the success of PlayStation.
Microsoft had a long time to develop similarly remarkable first-party games. Phil Spencer, Head of Gaming, the management could move to finance a true acquisition and, Microsoft has taken over studios such as Bethesda, Obsidian, Inxile, Double Fine, Ninja Theory, Playground Games, Undead Labs and Compulsion Games in recent years.
In conversation with GamesRadar, Phil Spencer emphasized, one would not want to use this creative power to simply copy the PlayStation strategy and develop similar games. It is important that Xbox instead makes his own thing.

Our strategy is not easy to be like someone else. Sometimes I am asked: where is your version of this or that game? '. I have been in this industry for a long time, I have great respect for the developers of all platforms, and I know many, many of them. But it's good if we do something else than the other platforms.
It's not about just creating a green version of the blue or red platform of another. This is not the example of creativity I want to see in the game industry.
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