The Tales series has always occupied a special place in my player's heart, so you can imagine my anticipation when Tales of Arise has been announced for the first time. After playing a number of past games (mainly the most contemporary variety), it became clear that the Tales series has a level of consistency with regard to the quality of the Games. For those who played a game Tales in the past, Tales of Arise does not rewrite the formula, but it definitely improves it in some respects while making potentially unpopular choices.
Tales of Arise puts players in the role of Alphen, from the world of Dahna. The game takes place in a setting that sees two worlds, Dahna and Rena, disagree with Rena using their technology and magic to oppress Dahna for their resources. As an Alphen, the players will unite with shionne, a renant and a set of sympathetic characters. Like other Games Tales, Tales of Arise addresses themes similar to previous games, but that does not make it repetitive.
The story of the game offers players an introduction to the world. The game plunges players at the heart of the action, which reminds some other classic titles. Although it differs from some other Games Tales, it's a good change of pace and players quickly have a taste of action. Where Tales of Arise shines, it's his characters who all have their own personalities, whims and motivations. Although the characters themselves are interesting, they shine when they interact with each other, especially in the sketches. Sketches allow a break in the action in which the characters interact with each other in a semi-cutscene, usually related to an event that has just occurred.
As JRPG, Tales of Arise presents two main parts in its gameplay loop. The first part is linked to the navigation, exploration and improvement of characters and equipment. The ex-fighting experience of Tales of Arise is strong enough, with interesting cards and an appropriate amount of content. The cards are of appropriate size and contain the good number of objects, enemies and things to find. With these objects, players can manufacture, cook and improve their characters. Although these features have apparently become a must-see of the JRPG, Tales of Arise remains faithful to the formula of the series and does it well.
The second part, the combat system, is relatively unique compared to other JRPGs. Although the game presents enemies on the map as some other games, its battles always take place in an instance. The difference between the Games Tales is that this instance is a real-time combat system that looks a bit like a cross between the Beat'em Ups and the fighting games. Unlike newer games, Tales of Arise is now an experience only solo, while previous games allowed a multiplayer gameplay in combat. Despite this, the fight of Tales of Arise is fun and fluid, and the boost strike function that allows several members of the group to attack together is an interesting addition. It should be noted that I used some of the DLCs, which made the game a little easier to move forward.
The graphic prowess of Tales of Arise reside in his artistic direction more than in photorealism. Although some designs sometimes seemed a little generic, the anime style presented by Arise corresponds to what you can expect from the game. What was a bit surprising is that some of the decorations were simply beautiful, and Tales of Arise definitely intensified it. Although the design of the characters is at the point, it was great to see the series continue to edit and present themselves to a wider audience while keeping this feeling of tales. The animated sequences were also produced by ufotable, which is a good idea.
The audio of the game corresponds to what could be expected from a JRPG. The game offers a theme song that sounds good, having both an English version and a Japanese version. As the theme song, the dubbing of the game also has a double sound, and players have the opportunity to use English or Japanese voices, and the choice of the player is always nice.
As a long-standing fan of the series, Tales of Arise was a fresh but familiar experience. The game has repeated enough the formula of the series to continue to advance the series while maintaining the charm of tales. The combat system is always fluid, and I found it engaging and fun. The area in which the game shines most is in its characters, both during the main history or sketches that break the action. Overall, Tales of Arise is an excellent example of a classic series that keeps improving while keeping his identity.
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